/*
 * $Id: BKE_group.h 34962 2011-02-18 13:05:18Z jesterking $ 
 *
 * ***** BEGIN GPL LICENSE BLOCK *****
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
 * All rights reserved.
 *
 * The Original Code is: all of this file.
 *
 * Contributor(s): none yet.
 *
 * ***** END GPL LICENSE BLOCK *****
 */
#ifndef BKE_GROUP_H
#define BKE_GROUP_H

/** \file BKE_group.h
 *  \ingroup bke
 *  \since March 2001
 *  \author nzc
 */

struct Base;
struct Group;
struct GroupObject;
struct Object;
struct bAction;
struct Scene;

void		free_group_objects(struct Group *group);
void		unlink_group(struct Group *group);
struct Group *add_group(const char *name);
struct Group *copy_group(struct Group *group);
int			add_to_group(struct Group *group, struct Object *ob, struct Scene *scene, struct Base *base);
int			rem_from_group(struct Group *group, struct Object *ob, struct Scene *scene, struct Base *base);
struct Group *find_group(struct Object *ob, struct Group *group);
int			object_in_group(struct Object *ob, struct Group *group);
int			group_is_animated(struct Object *parent, struct Group *group);

void		group_tag_recalc(struct Group *group);
void		group_handle_recalc_and_update(struct Scene *scene, struct Object *parent, struct Group *group);
struct Object *group_get_member_with_action(struct Group *group, struct bAction *act);
void		group_relink_nla_objects(struct Object *ob);

#endif

